
And there it is... done in the space of 5mins.. now I'm tired... Bah!
Showing the thought process and development of the named author studying at Ravensbourne College




As I said...it needs work and I WILL make it better :)


















learning is a good thing - I learnt that if you don't adjust the bump map to the same settings as the 2D texture placement (eg repeating UV's so many times both ways) you'll end up with some FUNKY distortion in your textures.... funky this time being bad.... very bad as you can see above. I fixed it though and learnt my lesson. I'm feeling quite confident in texturing now as it takes a long time but it is definately good practice. For some reason I am beginning to find it slightly soothing ... I think Jared said this might happen.... unfortunately I'm nearly finished texturing now. Nevermind hey?


This was what was happening to start with with my texture. I believe the stripes on the floor was due to the UV editor looking a MESS and the lighting not acting correctly. I changed all of this and as you can see above its all better now :) Below is another example of a messy floor :p




I'm quite happy with this texuture (above) its just a simple Blinn thats been tweaked to the max with refractions and reflections bouncing around left right and centre. Note to self I still need to add a labbel to a couple of bottles for 1) variation and 2) focus bottle.


And here's the reference for that :p haha