Monday, 27 October 2008

3rd Week Review

So the end of the third week came and passed way too quickly.  We walked away on Friday after a not-so-worth-it lecture about the history of paintings and didn't really have any plans for the weekend.  We spoke about a variety of different things which we need to acomplish and work on however we didn't really settle on any tasks specifically.  For this reason I feel that team Authentic didn't really achieve its full potential in those couple of days.  The week itself was fairly successful in that we managed to uncover a problem or two that we have come accross however we have not yet seen to these problems and got around them - they are work in progress to say the least.  One such problem is that of the Ocean Shader being scaled without losing the quality of the ocean which is happening at the moment.  After trying for a fair hour or so playing about with setting of the Shader itself I acomplished NOTHING and therefore have asked for technical help from Alex Hulse however still await a reply from him.  Week overall was an eye opener for us and generally made me realise this won't be such an easy task to complete as we originally first thought.

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